Cube Master was founded in 2013 ,based in Iran, by several talented artists with the aim of developing new experimental and artistic techniques of 3D animation. In addition to the 3D animation, We have passion to do game arts such as 3D modeling, texturing, rigging, animating and production of professional game cinematic.
We strongly believe in teamwork! It’s possible to find more accurate solution by using team work, like “Cube” elements for simulating objects! By using more Cubes, it’s possible to simulate more complex object with more precision!
Currently beside our own projects, we accept cooperation with other studios and individuals to do their great arts as outsource services! It’s not important how big or small is your projects, we love to do any help we can!